HI
In previous versions, FPS would stay at a certain number, but in new firmwares it would also decrease.
How can we keep FPS constant at a certain number or how can it automatically stay at a certain number? This is a big problem.
Hi, please explain more?
The clock object just measures the main script FPS. The FPS in the IDE measures the poll rate of the IDE. If these are trending down towards zero it means your loop is slowing down.
In previous firmware versions, when the code was executed, it would stay at a certain FPS, but in new versions, it would start decreasing from 47 and reach 1 or even 0 FPS. I think there is a problem in new versions. If the loop is slow, it should stay at one FPS from the beginning, not decrease!!!
Can you post the code that causes the issue? Please post the most minimal version that shows the error.