I have two questions about the BAYER format. First, assuming I set the frame size to full res so there is no downsampling, VGA in my case (this is on an H7), it seems to me that the IDE’s preview should be a grayscale image showing a quincunx of illumination pixels for green and two quarter patterns for red and blue, but the IDE’s preview is in color, not grayscale, and does not show the classic quincunx “griddy” sampling overlay that you would expect of a BAYER image. How can a BAYER image have any color in it? By definition a BAYER pattern is a grayscale, single channel image.
Second question, if we set the pixformat to BAYER but don’t use the full res, VGA, then what exactly are we getting as the output? That is totally perplexing. Is it subsampling 2x2 quartets of pixels or something like that? Just curious.
Thanks a bunch!